

In turn, these runs consist of five different levels, and they must be completed in an entire continuous sequence to be considered beaten. There are five different worlds within the game, and each of these is divided into runs. While this sounds initially simple, when you add in a fairly restrictive time limit to each level, combined with a number of environmental obstacles and platforms with various characteristics, HoPiKo quickly becomes a frantic race to reach the end of each level before time runs out. By using these two controls, players are tasked with navigating through a series of platforms towards their final goal in each level, the representation of the virus. It’s already fairly evident, but the right stick is used to directional aiming, and the shoulder button is used as a trigger, either to jump or to fire a cannon. One of HoPiKo’s biggest selling points is the fact that it only uses two controller inputs, those being the right analogue stick and the right shoulder button. Developed by the British studio Laser Dog, HoPiKo has players attempting to defeat a nefarious virus that has infected a number of gaming consoles, using a unique set of controls to do so.

HoPiKo taps into the second desire, with speed and accuracy being the two main driving forces behind the game. Ever since gaming became a thing, players have sought to defeat the hardest titles, with either a higher score or a faster time proving that they’re better than other games.
